In my assembly program, I am trying to calculate the equation of (((((2^0 + 2^1) * 2^2) + 2^3) * 2^4) + 2^5)
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2
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In my 80x86 assembly program, I am trying to calculate the equation of
(((((2^0 + 2^1) * 2^2) + 2^3) * 2^4) + 2^5)...(2^n), where each even exponent is preceded by a multiplication and each odd exponent is preceded by a plus. I have code, but my result is continuously off from the desired result. When 5 is put in for n, the result should be 354, however I get 330.
Any and all advice will be appreciated.
.586
.model flat
include io.h
.stack 4096
.data
number dword ?
prompt byte "enter the power", 0
string byte 40 dup (?), 0
result byte 11 dup (?), 0
lbl_msg byte "answer", 0
bool dword ?
runtot dword ?
.code
_MainProc proc
input prompt, string, 40
atod string
push eax
call power
add esp, 4
dtoa result, eax
output lbl_msg, result
mov eax, 0
ret
_MainProc endp
power proc
push ebp
mov ebp, esp
push ecx
mov bool, 1 ;initial boolean value
mov eax, 1
mov runtot, 2 ;to keep a running total
mov ecx, [ebp + 8]
jecxz done
loop1:
add eax, eax ;power of 2
test bool, ecx ;test case for whether exp is odd/even
jnz oddexp ;if boolean is 1
add runtot, eax ;if boolean is 0
loop loop1
oddexp:
mov ebx, eax ;move eax to seperate register for multiplication
mov eax, runtot ;move existing total for multiplication
mul ebx ;multiplication of old eax to new eax/running total
loop loop1
done:
mov eax, runtot ;move final runtotal for print
pop ecx
pop ebp
ret
power endp
end
math assembly x86
|
show 3 more comments
up vote
2
down vote
favorite
In my 80x86 assembly program, I am trying to calculate the equation of
(((((2^0 + 2^1) * 2^2) + 2^3) * 2^4) + 2^5)...(2^n), where each even exponent is preceded by a multiplication and each odd exponent is preceded by a plus. I have code, but my result is continuously off from the desired result. When 5 is put in for n, the result should be 354, however I get 330.
Any and all advice will be appreciated.
.586
.model flat
include io.h
.stack 4096
.data
number dword ?
prompt byte "enter the power", 0
string byte 40 dup (?), 0
result byte 11 dup (?), 0
lbl_msg byte "answer", 0
bool dword ?
runtot dword ?
.code
_MainProc proc
input prompt, string, 40
atod string
push eax
call power
add esp, 4
dtoa result, eax
output lbl_msg, result
mov eax, 0
ret
_MainProc endp
power proc
push ebp
mov ebp, esp
push ecx
mov bool, 1 ;initial boolean value
mov eax, 1
mov runtot, 2 ;to keep a running total
mov ecx, [ebp + 8]
jecxz done
loop1:
add eax, eax ;power of 2
test bool, ecx ;test case for whether exp is odd/even
jnz oddexp ;if boolean is 1
add runtot, eax ;if boolean is 0
loop loop1
oddexp:
mov ebx, eax ;move eax to seperate register for multiplication
mov eax, runtot ;move existing total for multiplication
mul ebx ;multiplication of old eax to new eax/running total
loop loop1
done:
mov eax, runtot ;move final runtotal for print
pop ecx
pop ebp
ret
power endp
end
math assembly x86
Your code falls through intooddexp
. You need ajmp done
just beforeoddexp:
. You might have other problems too. Learn to use a debugger.
– Jester
Nov 10 at 0:28
The code automatically jumps to done once ECX is at 0. The debugger has been used thoroughly.
– ironclad.monarc
Nov 10 at 0:33
1
Using the code I provided, when n = 1, the result is 2. The result should be 3, and when the code is ran the result is 330. I feel like there is a factor off somewhere, but don't exactly know where I should add or adjust it.
– ironclad.monarc
Nov 10 at 0:55
1
I am not sure I follow your intended algorithm correctly but as I said, I would make sureeax
is preserved if you want to keep the powers of two in there, and write the result of the multiplication back intoruntot
.
– Jester
Nov 10 at 1:08
3
These are powers of 2, you could (and should) just left-shift by 1. (Or for multiply by 2^n, left-shift by a count incl
, so countcl
up towardsn
). I also don't see the point of having a static variable calledbool
which you seem to only use as an operand fortest
. You're just making your code more complicated and harder to read vs. writingtest ecx,1
to check the low bit for zero / non-zero. You also don't need static storage forruntot
, just use a register. 32-bit x86 has 7 registers (not including the stack pointer).
– Peter Cordes
Nov 10 at 2:16
|
show 3 more comments
up vote
2
down vote
favorite
up vote
2
down vote
favorite
In my 80x86 assembly program, I am trying to calculate the equation of
(((((2^0 + 2^1) * 2^2) + 2^3) * 2^4) + 2^5)...(2^n), where each even exponent is preceded by a multiplication and each odd exponent is preceded by a plus. I have code, but my result is continuously off from the desired result. When 5 is put in for n, the result should be 354, however I get 330.
Any and all advice will be appreciated.
.586
.model flat
include io.h
.stack 4096
.data
number dword ?
prompt byte "enter the power", 0
string byte 40 dup (?), 0
result byte 11 dup (?), 0
lbl_msg byte "answer", 0
bool dword ?
runtot dword ?
.code
_MainProc proc
input prompt, string, 40
atod string
push eax
call power
add esp, 4
dtoa result, eax
output lbl_msg, result
mov eax, 0
ret
_MainProc endp
power proc
push ebp
mov ebp, esp
push ecx
mov bool, 1 ;initial boolean value
mov eax, 1
mov runtot, 2 ;to keep a running total
mov ecx, [ebp + 8]
jecxz done
loop1:
add eax, eax ;power of 2
test bool, ecx ;test case for whether exp is odd/even
jnz oddexp ;if boolean is 1
add runtot, eax ;if boolean is 0
loop loop1
oddexp:
mov ebx, eax ;move eax to seperate register for multiplication
mov eax, runtot ;move existing total for multiplication
mul ebx ;multiplication of old eax to new eax/running total
loop loop1
done:
mov eax, runtot ;move final runtotal for print
pop ecx
pop ebp
ret
power endp
end
math assembly x86
In my 80x86 assembly program, I am trying to calculate the equation of
(((((2^0 + 2^1) * 2^2) + 2^3) * 2^4) + 2^5)...(2^n), where each even exponent is preceded by a multiplication and each odd exponent is preceded by a plus. I have code, but my result is continuously off from the desired result. When 5 is put in for n, the result should be 354, however I get 330.
Any and all advice will be appreciated.
.586
.model flat
include io.h
.stack 4096
.data
number dword ?
prompt byte "enter the power", 0
string byte 40 dup (?), 0
result byte 11 dup (?), 0
lbl_msg byte "answer", 0
bool dword ?
runtot dword ?
.code
_MainProc proc
input prompt, string, 40
atod string
push eax
call power
add esp, 4
dtoa result, eax
output lbl_msg, result
mov eax, 0
ret
_MainProc endp
power proc
push ebp
mov ebp, esp
push ecx
mov bool, 1 ;initial boolean value
mov eax, 1
mov runtot, 2 ;to keep a running total
mov ecx, [ebp + 8]
jecxz done
loop1:
add eax, eax ;power of 2
test bool, ecx ;test case for whether exp is odd/even
jnz oddexp ;if boolean is 1
add runtot, eax ;if boolean is 0
loop loop1
oddexp:
mov ebx, eax ;move eax to seperate register for multiplication
mov eax, runtot ;move existing total for multiplication
mul ebx ;multiplication of old eax to new eax/running total
loop loop1
done:
mov eax, runtot ;move final runtotal for print
pop ecx
pop ebp
ret
power endp
end
math assembly x86
math assembly x86
asked Nov 10 at 0:23
ironclad.monarc
132
132
Your code falls through intooddexp
. You need ajmp done
just beforeoddexp:
. You might have other problems too. Learn to use a debugger.
– Jester
Nov 10 at 0:28
The code automatically jumps to done once ECX is at 0. The debugger has been used thoroughly.
– ironclad.monarc
Nov 10 at 0:33
1
Using the code I provided, when n = 1, the result is 2. The result should be 3, and when the code is ran the result is 330. I feel like there is a factor off somewhere, but don't exactly know where I should add or adjust it.
– ironclad.monarc
Nov 10 at 0:55
1
I am not sure I follow your intended algorithm correctly but as I said, I would make sureeax
is preserved if you want to keep the powers of two in there, and write the result of the multiplication back intoruntot
.
– Jester
Nov 10 at 1:08
3
These are powers of 2, you could (and should) just left-shift by 1. (Or for multiply by 2^n, left-shift by a count incl
, so countcl
up towardsn
). I also don't see the point of having a static variable calledbool
which you seem to only use as an operand fortest
. You're just making your code more complicated and harder to read vs. writingtest ecx,1
to check the low bit for zero / non-zero. You also don't need static storage forruntot
, just use a register. 32-bit x86 has 7 registers (not including the stack pointer).
– Peter Cordes
Nov 10 at 2:16
|
show 3 more comments
Your code falls through intooddexp
. You need ajmp done
just beforeoddexp:
. You might have other problems too. Learn to use a debugger.
– Jester
Nov 10 at 0:28
The code automatically jumps to done once ECX is at 0. The debugger has been used thoroughly.
– ironclad.monarc
Nov 10 at 0:33
1
Using the code I provided, when n = 1, the result is 2. The result should be 3, and when the code is ran the result is 330. I feel like there is a factor off somewhere, but don't exactly know where I should add or adjust it.
– ironclad.monarc
Nov 10 at 0:55
1
I am not sure I follow your intended algorithm correctly but as I said, I would make sureeax
is preserved if you want to keep the powers of two in there, and write the result of the multiplication back intoruntot
.
– Jester
Nov 10 at 1:08
3
These are powers of 2, you could (and should) just left-shift by 1. (Or for multiply by 2^n, left-shift by a count incl
, so countcl
up towardsn
). I also don't see the point of having a static variable calledbool
which you seem to only use as an operand fortest
. You're just making your code more complicated and harder to read vs. writingtest ecx,1
to check the low bit for zero / non-zero. You also don't need static storage forruntot
, just use a register. 32-bit x86 has 7 registers (not including the stack pointer).
– Peter Cordes
Nov 10 at 2:16
Your code falls through into
oddexp
. You need a jmp done
just before oddexp:
. You might have other problems too. Learn to use a debugger.– Jester
Nov 10 at 0:28
Your code falls through into
oddexp
. You need a jmp done
just before oddexp:
. You might have other problems too. Learn to use a debugger.– Jester
Nov 10 at 0:28
The code automatically jumps to done once ECX is at 0. The debugger has been used thoroughly.
– ironclad.monarc
Nov 10 at 0:33
The code automatically jumps to done once ECX is at 0. The debugger has been used thoroughly.
– ironclad.monarc
Nov 10 at 0:33
1
1
Using the code I provided, when n = 1, the result is 2. The result should be 3, and when the code is ran the result is 330. I feel like there is a factor off somewhere, but don't exactly know where I should add or adjust it.
– ironclad.monarc
Nov 10 at 0:55
Using the code I provided, when n = 1, the result is 2. The result should be 3, and when the code is ran the result is 330. I feel like there is a factor off somewhere, but don't exactly know where I should add or adjust it.
– ironclad.monarc
Nov 10 at 0:55
1
1
I am not sure I follow your intended algorithm correctly but as I said, I would make sure
eax
is preserved if you want to keep the powers of two in there, and write the result of the multiplication back into runtot
.– Jester
Nov 10 at 1:08
I am not sure I follow your intended algorithm correctly but as I said, I would make sure
eax
is preserved if you want to keep the powers of two in there, and write the result of the multiplication back into runtot
.– Jester
Nov 10 at 1:08
3
3
These are powers of 2, you could (and should) just left-shift by 1. (Or for multiply by 2^n, left-shift by a count in
cl
, so count cl
up towards n
). I also don't see the point of having a static variable called bool
which you seem to only use as an operand for test
. You're just making your code more complicated and harder to read vs. writing test ecx,1
to check the low bit for zero / non-zero. You also don't need static storage for runtot
, just use a register. 32-bit x86 has 7 registers (not including the stack pointer).– Peter Cordes
Nov 10 at 2:16
These are powers of 2, you could (and should) just left-shift by 1. (Or for multiply by 2^n, left-shift by a count in
cl
, so count cl
up towards n
). I also don't see the point of having a static variable called bool
which you seem to only use as an operand for test
. You're just making your code more complicated and harder to read vs. writing test ecx,1
to check the low bit for zero / non-zero. You also don't need static storage for runtot
, just use a register. 32-bit x86 has 7 registers (not including the stack pointer).– Peter Cordes
Nov 10 at 2:16
|
show 3 more comments
1 Answer
1
active
oldest
votes
up vote
5
down vote
accepted
You're overcomplicating your code with static variables and branching.
These are powers of 2, you can (and should) just left-shift by n
instead of actually constructing 2^n
and using a mul
instruction.
add eax,eax
is the best way to multiply by 2 (aka left shift by 1), but it's not clear why you're doing that to the value in EAX at that point. It's either the multiply result (which you probably should have stored back into runtot
after mul
), or it's that left-shifted by 1 after an even iteration.
If you were trying to make a 2^i
variable (with a strength reduction optimization to shift by 1 every iteration instead of shifting by i
), then your bug is that you clobber EAX with mul
, and its setup, in the oddexp
block.
As Jester points out, if the first loop loop1
falls through, it will fall through into oddexp:
. When you're doing loop tail duplication, make sure you consider where fall-through will go from each tail if the loop does end there.
There's also no point in having a static variable called bool
which holds a 1
, which you only use as an operand for test
. That implies to human readers that the mask sometimes needs to change; test ecx,1
is a lot clearer as a way to check the low bit for zero / non-zero.
You also don't need static storage for runtot
, just use a register (like EAX where you want the result eventually anyway). 32-bit x86 has 7 registers (not including the stack pointer).
This is how I'd do it. Untested, but I simplified a lot by unrolling by 2. Then the test for odd/even goes away because that alternating pattern is hard-coded into the loop structure.
We increment and compare/branch twice in the loop, so unrolling didn't get rid of the loop overhead, just changed one of the loop branches into an an if() break
that can leave the loop from the middle.
This is not the most efficient way to write this; the increment and early-exit check in the middle of the loop could be optimized away by counting another counter down from n
, and leaving the loop if there are less than 2 steps left. (Then sort it out in the epilogue)
;; UNTESTED
power proc ; fastcall calling convention: arg: ECX = unsigned int n
; clobbers: ECX, EDX
; returns: EAX
push ebx ; save a call-preserved register for scratch space
mov eax, 1 ; EAX = 2^0 running total / return value
test ecx,ecx
jz done
mov edx, ecx ; EDX = n
mov ecx, 1 ; ECX = i=1..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; add 2^odd power
mov ebx, 1
shl ebx, cl ; 2^i ; xor ebx, ebx; bts ebx, ecx
add eax, ebx ; total += 2^i
inc ecx
cmp ecx, edx
jae done ; if (++i >= n) break;
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
pop ebx
ret
I didn't check if the adding-odd-power step ever produces a carry into another bit. I think it doesn't, so it could be safe to implement it as bts eax, ecx
(setting bit i
). Effectively an OR instead of an ADD, but those are equivalent as long as the bit was previously cleared.
To make the asm look more like the source and avoid obscure instructions, I implemented 1<<i
with shl
to generate 2^i
for total += 2^i
, instead of a more-efficient-on-Intel xor ebx,ebx
/ bts ebx, ecx
. (Variable-count shifts are 3 uops on Intel Sandybridge-family because of x86 flag-handling legacy baggage: flags have to be untouched if count=0). But that's worse on AMD Ryzen, where bts reg,reg
is 2 uops but shl reg,cl
is 1.
Update: i=3
does produce a carry when adding, so we can't OR or BTS the bit for that case. But optimizations are possible with more branching.
Using calc
:
; define shiftadd_power(n) { local res=1; local i; for(i=1;i<=n;i++){ res+=1<<i; i++; if(i>n)break; res<<=i;} return res;}
shiftadd_power(n) defined
; base2(2)
; shiftadd_power(0)
1 /* 1 */
...
The first few outputs are:
n shiftadd(n) (base2)
0 1
1 11
2 1100
3 10100 ; 1100 + 1000 carries
4 101000000
5 101100000 ; 101000000 + 100000 set a bit that was previously 0
6 101100000000000
7 101100010000000 ; increasing amounts of trailing zero around the bit being flipped by ADD
Peeling the first 3 iterations would enable the BTS optimization, where you just set the bit instead of actually creating 2^n
and adding.
Instead of just peeling them, we can just hard-code the starting point for i=3
for larger n, and optimize the code that figures out a return value for the n<3
case. I came up with a branchless formula for that based on right-shifting the 0b1100
bit-pattern by 3, 2, or 0.
Also note that for n>=18, the last shift count is strictly greater than half the width of the register, and the 2^i from odd i
has no low bits. So only the last 1 or 2 iterations can affect the result. It boils down to either 1<<n
for odd n
, or 0
for even n
. This simplifies to (n&1) << n
.
For n=14..17
, there are at most 2 bits set. Starting with result=0 and doing the last 3 or 4 iterations should be enough to get the correct total. In fact, for any n
, we only need to do the last k
iterations, where k
is enough that the total shift count from even i
is >= 32. Any bits set by earlier iterations are shifted out. (I didn't add a branch for this special case.)
;; UNTESTED
;; special cases for n<3, and for n>=18
;; enabling an optimization in the main loop (BTS instead of add)
;; funky overflow behaviour for n>31: large odd n gives 1<<(n%32) instead of 0
power_optimized proc
; fastcall calling convention: arg: ECX = unsigned int n <= 31
; clobbers: ECX, EDX
; returns: EAX
mov eax, 14h ; 0b10100 = power(3)
cmp ecx, 3
ja n_gt_3 ; goto main loop or fall through to hard-coded low n
je early_ret
;; n=0, 1, or 2 => 1, 3, 12 (0b1, 0b11, 0b1100)
mov eax, 0ch ; 0b1100 to be right-shifted by 3, 2, or 0
cmp ecx, 1 ; count=0,1,2 => CF,ZF,neither flag set
setbe cl ; count=0,1,2 => cl=1,1,0
adc cl, cl ; 3,2,0 (cl = cl+cl + (count<1) )
shr eax, cl
early_ret:
ret
large_n: ; odd n: result = 1<<n. even n: result = 0
mov eax, ecx
and eax, 1 ; n&1
shl eax, cl ; n>31 will wrap the shift count so this "fails"
ret ; if you need to return 0 for all n>31, add another check
n_gt_3:
;; eax = running total for i=3 already
cmp ecx, 18
jae large_n
mov edx, ecx ; EDX = n
mov ecx, 4 ; ECX = i=4..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc edx
cmp ecx, edx
jae done ; if (++i >= n) break;
; add 2^odd power. i>3 so it won't already be set (thus no carry)
bts eax, edx ; total |= 1<<i;
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
ret
By using BTS to set a bit in EAX avoids needing an extra scratch register to construct 1<<i
in, so we don't have to save/restore EBX. So that's a minor bonus saving.
Notice that this time the main loop is entered with i=4
, which is even, instead of i=1
. So I swapped the add vs. shift.
I still didn't get around to pulling the cmp
/jae
out of the middle of the loop. Something like lea edx, [ecx-2]
instead of mov
would set the loop-exit condition, but would require a check to not run the loop at all for i=4 or 5. For large-count throughput, many CPUs can sustain 1 taken + 1 not-taken branch every 2 clocks, not creating a worse bottleneck than the loop-carried dep chains (through eax
and ecx
). But branch-prediction will be different, and it uses more branch-order-buffer entries to record more possible roll-back / fast-recovery points.
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1 Answer
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
5
down vote
accepted
You're overcomplicating your code with static variables and branching.
These are powers of 2, you can (and should) just left-shift by n
instead of actually constructing 2^n
and using a mul
instruction.
add eax,eax
is the best way to multiply by 2 (aka left shift by 1), but it's not clear why you're doing that to the value in EAX at that point. It's either the multiply result (which you probably should have stored back into runtot
after mul
), or it's that left-shifted by 1 after an even iteration.
If you were trying to make a 2^i
variable (with a strength reduction optimization to shift by 1 every iteration instead of shifting by i
), then your bug is that you clobber EAX with mul
, and its setup, in the oddexp
block.
As Jester points out, if the first loop loop1
falls through, it will fall through into oddexp:
. When you're doing loop tail duplication, make sure you consider where fall-through will go from each tail if the loop does end there.
There's also no point in having a static variable called bool
which holds a 1
, which you only use as an operand for test
. That implies to human readers that the mask sometimes needs to change; test ecx,1
is a lot clearer as a way to check the low bit for zero / non-zero.
You also don't need static storage for runtot
, just use a register (like EAX where you want the result eventually anyway). 32-bit x86 has 7 registers (not including the stack pointer).
This is how I'd do it. Untested, but I simplified a lot by unrolling by 2. Then the test for odd/even goes away because that alternating pattern is hard-coded into the loop structure.
We increment and compare/branch twice in the loop, so unrolling didn't get rid of the loop overhead, just changed one of the loop branches into an an if() break
that can leave the loop from the middle.
This is not the most efficient way to write this; the increment and early-exit check in the middle of the loop could be optimized away by counting another counter down from n
, and leaving the loop if there are less than 2 steps left. (Then sort it out in the epilogue)
;; UNTESTED
power proc ; fastcall calling convention: arg: ECX = unsigned int n
; clobbers: ECX, EDX
; returns: EAX
push ebx ; save a call-preserved register for scratch space
mov eax, 1 ; EAX = 2^0 running total / return value
test ecx,ecx
jz done
mov edx, ecx ; EDX = n
mov ecx, 1 ; ECX = i=1..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; add 2^odd power
mov ebx, 1
shl ebx, cl ; 2^i ; xor ebx, ebx; bts ebx, ecx
add eax, ebx ; total += 2^i
inc ecx
cmp ecx, edx
jae done ; if (++i >= n) break;
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
pop ebx
ret
I didn't check if the adding-odd-power step ever produces a carry into another bit. I think it doesn't, so it could be safe to implement it as bts eax, ecx
(setting bit i
). Effectively an OR instead of an ADD, but those are equivalent as long as the bit was previously cleared.
To make the asm look more like the source and avoid obscure instructions, I implemented 1<<i
with shl
to generate 2^i
for total += 2^i
, instead of a more-efficient-on-Intel xor ebx,ebx
/ bts ebx, ecx
. (Variable-count shifts are 3 uops on Intel Sandybridge-family because of x86 flag-handling legacy baggage: flags have to be untouched if count=0). But that's worse on AMD Ryzen, where bts reg,reg
is 2 uops but shl reg,cl
is 1.
Update: i=3
does produce a carry when adding, so we can't OR or BTS the bit for that case. But optimizations are possible with more branching.
Using calc
:
; define shiftadd_power(n) { local res=1; local i; for(i=1;i<=n;i++){ res+=1<<i; i++; if(i>n)break; res<<=i;} return res;}
shiftadd_power(n) defined
; base2(2)
; shiftadd_power(0)
1 /* 1 */
...
The first few outputs are:
n shiftadd(n) (base2)
0 1
1 11
2 1100
3 10100 ; 1100 + 1000 carries
4 101000000
5 101100000 ; 101000000 + 100000 set a bit that was previously 0
6 101100000000000
7 101100010000000 ; increasing amounts of trailing zero around the bit being flipped by ADD
Peeling the first 3 iterations would enable the BTS optimization, where you just set the bit instead of actually creating 2^n
and adding.
Instead of just peeling them, we can just hard-code the starting point for i=3
for larger n, and optimize the code that figures out a return value for the n<3
case. I came up with a branchless formula for that based on right-shifting the 0b1100
bit-pattern by 3, 2, or 0.
Also note that for n>=18, the last shift count is strictly greater than half the width of the register, and the 2^i from odd i
has no low bits. So only the last 1 or 2 iterations can affect the result. It boils down to either 1<<n
for odd n
, or 0
for even n
. This simplifies to (n&1) << n
.
For n=14..17
, there are at most 2 bits set. Starting with result=0 and doing the last 3 or 4 iterations should be enough to get the correct total. In fact, for any n
, we only need to do the last k
iterations, where k
is enough that the total shift count from even i
is >= 32. Any bits set by earlier iterations are shifted out. (I didn't add a branch for this special case.)
;; UNTESTED
;; special cases for n<3, and for n>=18
;; enabling an optimization in the main loop (BTS instead of add)
;; funky overflow behaviour for n>31: large odd n gives 1<<(n%32) instead of 0
power_optimized proc
; fastcall calling convention: arg: ECX = unsigned int n <= 31
; clobbers: ECX, EDX
; returns: EAX
mov eax, 14h ; 0b10100 = power(3)
cmp ecx, 3
ja n_gt_3 ; goto main loop or fall through to hard-coded low n
je early_ret
;; n=0, 1, or 2 => 1, 3, 12 (0b1, 0b11, 0b1100)
mov eax, 0ch ; 0b1100 to be right-shifted by 3, 2, or 0
cmp ecx, 1 ; count=0,1,2 => CF,ZF,neither flag set
setbe cl ; count=0,1,2 => cl=1,1,0
adc cl, cl ; 3,2,0 (cl = cl+cl + (count<1) )
shr eax, cl
early_ret:
ret
large_n: ; odd n: result = 1<<n. even n: result = 0
mov eax, ecx
and eax, 1 ; n&1
shl eax, cl ; n>31 will wrap the shift count so this "fails"
ret ; if you need to return 0 for all n>31, add another check
n_gt_3:
;; eax = running total for i=3 already
cmp ecx, 18
jae large_n
mov edx, ecx ; EDX = n
mov ecx, 4 ; ECX = i=4..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc edx
cmp ecx, edx
jae done ; if (++i >= n) break;
; add 2^odd power. i>3 so it won't already be set (thus no carry)
bts eax, edx ; total |= 1<<i;
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
ret
By using BTS to set a bit in EAX avoids needing an extra scratch register to construct 1<<i
in, so we don't have to save/restore EBX. So that's a minor bonus saving.
Notice that this time the main loop is entered with i=4
, which is even, instead of i=1
. So I swapped the add vs. shift.
I still didn't get around to pulling the cmp
/jae
out of the middle of the loop. Something like lea edx, [ecx-2]
instead of mov
would set the loop-exit condition, but would require a check to not run the loop at all for i=4 or 5. For large-count throughput, many CPUs can sustain 1 taken + 1 not-taken branch every 2 clocks, not creating a worse bottleneck than the loop-carried dep chains (through eax
and ecx
). But branch-prediction will be different, and it uses more branch-order-buffer entries to record more possible roll-back / fast-recovery points.
add a comment |
up vote
5
down vote
accepted
You're overcomplicating your code with static variables and branching.
These are powers of 2, you can (and should) just left-shift by n
instead of actually constructing 2^n
and using a mul
instruction.
add eax,eax
is the best way to multiply by 2 (aka left shift by 1), but it's not clear why you're doing that to the value in EAX at that point. It's either the multiply result (which you probably should have stored back into runtot
after mul
), or it's that left-shifted by 1 after an even iteration.
If you were trying to make a 2^i
variable (with a strength reduction optimization to shift by 1 every iteration instead of shifting by i
), then your bug is that you clobber EAX with mul
, and its setup, in the oddexp
block.
As Jester points out, if the first loop loop1
falls through, it will fall through into oddexp:
. When you're doing loop tail duplication, make sure you consider where fall-through will go from each tail if the loop does end there.
There's also no point in having a static variable called bool
which holds a 1
, which you only use as an operand for test
. That implies to human readers that the mask sometimes needs to change; test ecx,1
is a lot clearer as a way to check the low bit for zero / non-zero.
You also don't need static storage for runtot
, just use a register (like EAX where you want the result eventually anyway). 32-bit x86 has 7 registers (not including the stack pointer).
This is how I'd do it. Untested, but I simplified a lot by unrolling by 2. Then the test for odd/even goes away because that alternating pattern is hard-coded into the loop structure.
We increment and compare/branch twice in the loop, so unrolling didn't get rid of the loop overhead, just changed one of the loop branches into an an if() break
that can leave the loop from the middle.
This is not the most efficient way to write this; the increment and early-exit check in the middle of the loop could be optimized away by counting another counter down from n
, and leaving the loop if there are less than 2 steps left. (Then sort it out in the epilogue)
;; UNTESTED
power proc ; fastcall calling convention: arg: ECX = unsigned int n
; clobbers: ECX, EDX
; returns: EAX
push ebx ; save a call-preserved register for scratch space
mov eax, 1 ; EAX = 2^0 running total / return value
test ecx,ecx
jz done
mov edx, ecx ; EDX = n
mov ecx, 1 ; ECX = i=1..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; add 2^odd power
mov ebx, 1
shl ebx, cl ; 2^i ; xor ebx, ebx; bts ebx, ecx
add eax, ebx ; total += 2^i
inc ecx
cmp ecx, edx
jae done ; if (++i >= n) break;
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
pop ebx
ret
I didn't check if the adding-odd-power step ever produces a carry into another bit. I think it doesn't, so it could be safe to implement it as bts eax, ecx
(setting bit i
). Effectively an OR instead of an ADD, but those are equivalent as long as the bit was previously cleared.
To make the asm look more like the source and avoid obscure instructions, I implemented 1<<i
with shl
to generate 2^i
for total += 2^i
, instead of a more-efficient-on-Intel xor ebx,ebx
/ bts ebx, ecx
. (Variable-count shifts are 3 uops on Intel Sandybridge-family because of x86 flag-handling legacy baggage: flags have to be untouched if count=0). But that's worse on AMD Ryzen, where bts reg,reg
is 2 uops but shl reg,cl
is 1.
Update: i=3
does produce a carry when adding, so we can't OR or BTS the bit for that case. But optimizations are possible with more branching.
Using calc
:
; define shiftadd_power(n) { local res=1; local i; for(i=1;i<=n;i++){ res+=1<<i; i++; if(i>n)break; res<<=i;} return res;}
shiftadd_power(n) defined
; base2(2)
; shiftadd_power(0)
1 /* 1 */
...
The first few outputs are:
n shiftadd(n) (base2)
0 1
1 11
2 1100
3 10100 ; 1100 + 1000 carries
4 101000000
5 101100000 ; 101000000 + 100000 set a bit that was previously 0
6 101100000000000
7 101100010000000 ; increasing amounts of trailing zero around the bit being flipped by ADD
Peeling the first 3 iterations would enable the BTS optimization, where you just set the bit instead of actually creating 2^n
and adding.
Instead of just peeling them, we can just hard-code the starting point for i=3
for larger n, and optimize the code that figures out a return value for the n<3
case. I came up with a branchless formula for that based on right-shifting the 0b1100
bit-pattern by 3, 2, or 0.
Also note that for n>=18, the last shift count is strictly greater than half the width of the register, and the 2^i from odd i
has no low bits. So only the last 1 or 2 iterations can affect the result. It boils down to either 1<<n
for odd n
, or 0
for even n
. This simplifies to (n&1) << n
.
For n=14..17
, there are at most 2 bits set. Starting with result=0 and doing the last 3 or 4 iterations should be enough to get the correct total. In fact, for any n
, we only need to do the last k
iterations, where k
is enough that the total shift count from even i
is >= 32. Any bits set by earlier iterations are shifted out. (I didn't add a branch for this special case.)
;; UNTESTED
;; special cases for n<3, and for n>=18
;; enabling an optimization in the main loop (BTS instead of add)
;; funky overflow behaviour for n>31: large odd n gives 1<<(n%32) instead of 0
power_optimized proc
; fastcall calling convention: arg: ECX = unsigned int n <= 31
; clobbers: ECX, EDX
; returns: EAX
mov eax, 14h ; 0b10100 = power(3)
cmp ecx, 3
ja n_gt_3 ; goto main loop or fall through to hard-coded low n
je early_ret
;; n=0, 1, or 2 => 1, 3, 12 (0b1, 0b11, 0b1100)
mov eax, 0ch ; 0b1100 to be right-shifted by 3, 2, or 0
cmp ecx, 1 ; count=0,1,2 => CF,ZF,neither flag set
setbe cl ; count=0,1,2 => cl=1,1,0
adc cl, cl ; 3,2,0 (cl = cl+cl + (count<1) )
shr eax, cl
early_ret:
ret
large_n: ; odd n: result = 1<<n. even n: result = 0
mov eax, ecx
and eax, 1 ; n&1
shl eax, cl ; n>31 will wrap the shift count so this "fails"
ret ; if you need to return 0 for all n>31, add another check
n_gt_3:
;; eax = running total for i=3 already
cmp ecx, 18
jae large_n
mov edx, ecx ; EDX = n
mov ecx, 4 ; ECX = i=4..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc edx
cmp ecx, edx
jae done ; if (++i >= n) break;
; add 2^odd power. i>3 so it won't already be set (thus no carry)
bts eax, edx ; total |= 1<<i;
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
ret
By using BTS to set a bit in EAX avoids needing an extra scratch register to construct 1<<i
in, so we don't have to save/restore EBX. So that's a minor bonus saving.
Notice that this time the main loop is entered with i=4
, which is even, instead of i=1
. So I swapped the add vs. shift.
I still didn't get around to pulling the cmp
/jae
out of the middle of the loop. Something like lea edx, [ecx-2]
instead of mov
would set the loop-exit condition, but would require a check to not run the loop at all for i=4 or 5. For large-count throughput, many CPUs can sustain 1 taken + 1 not-taken branch every 2 clocks, not creating a worse bottleneck than the loop-carried dep chains (through eax
and ecx
). But branch-prediction will be different, and it uses more branch-order-buffer entries to record more possible roll-back / fast-recovery points.
add a comment |
up vote
5
down vote
accepted
up vote
5
down vote
accepted
You're overcomplicating your code with static variables and branching.
These are powers of 2, you can (and should) just left-shift by n
instead of actually constructing 2^n
and using a mul
instruction.
add eax,eax
is the best way to multiply by 2 (aka left shift by 1), but it's not clear why you're doing that to the value in EAX at that point. It's either the multiply result (which you probably should have stored back into runtot
after mul
), or it's that left-shifted by 1 after an even iteration.
If you were trying to make a 2^i
variable (with a strength reduction optimization to shift by 1 every iteration instead of shifting by i
), then your bug is that you clobber EAX with mul
, and its setup, in the oddexp
block.
As Jester points out, if the first loop loop1
falls through, it will fall through into oddexp:
. When you're doing loop tail duplication, make sure you consider where fall-through will go from each tail if the loop does end there.
There's also no point in having a static variable called bool
which holds a 1
, which you only use as an operand for test
. That implies to human readers that the mask sometimes needs to change; test ecx,1
is a lot clearer as a way to check the low bit for zero / non-zero.
You also don't need static storage for runtot
, just use a register (like EAX where you want the result eventually anyway). 32-bit x86 has 7 registers (not including the stack pointer).
This is how I'd do it. Untested, but I simplified a lot by unrolling by 2. Then the test for odd/even goes away because that alternating pattern is hard-coded into the loop structure.
We increment and compare/branch twice in the loop, so unrolling didn't get rid of the loop overhead, just changed one of the loop branches into an an if() break
that can leave the loop from the middle.
This is not the most efficient way to write this; the increment and early-exit check in the middle of the loop could be optimized away by counting another counter down from n
, and leaving the loop if there are less than 2 steps left. (Then sort it out in the epilogue)
;; UNTESTED
power proc ; fastcall calling convention: arg: ECX = unsigned int n
; clobbers: ECX, EDX
; returns: EAX
push ebx ; save a call-preserved register for scratch space
mov eax, 1 ; EAX = 2^0 running total / return value
test ecx,ecx
jz done
mov edx, ecx ; EDX = n
mov ecx, 1 ; ECX = i=1..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; add 2^odd power
mov ebx, 1
shl ebx, cl ; 2^i ; xor ebx, ebx; bts ebx, ecx
add eax, ebx ; total += 2^i
inc ecx
cmp ecx, edx
jae done ; if (++i >= n) break;
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
pop ebx
ret
I didn't check if the adding-odd-power step ever produces a carry into another bit. I think it doesn't, so it could be safe to implement it as bts eax, ecx
(setting bit i
). Effectively an OR instead of an ADD, but those are equivalent as long as the bit was previously cleared.
To make the asm look more like the source and avoid obscure instructions, I implemented 1<<i
with shl
to generate 2^i
for total += 2^i
, instead of a more-efficient-on-Intel xor ebx,ebx
/ bts ebx, ecx
. (Variable-count shifts are 3 uops on Intel Sandybridge-family because of x86 flag-handling legacy baggage: flags have to be untouched if count=0). But that's worse on AMD Ryzen, where bts reg,reg
is 2 uops but shl reg,cl
is 1.
Update: i=3
does produce a carry when adding, so we can't OR or BTS the bit for that case. But optimizations are possible with more branching.
Using calc
:
; define shiftadd_power(n) { local res=1; local i; for(i=1;i<=n;i++){ res+=1<<i; i++; if(i>n)break; res<<=i;} return res;}
shiftadd_power(n) defined
; base2(2)
; shiftadd_power(0)
1 /* 1 */
...
The first few outputs are:
n shiftadd(n) (base2)
0 1
1 11
2 1100
3 10100 ; 1100 + 1000 carries
4 101000000
5 101100000 ; 101000000 + 100000 set a bit that was previously 0
6 101100000000000
7 101100010000000 ; increasing amounts of trailing zero around the bit being flipped by ADD
Peeling the first 3 iterations would enable the BTS optimization, where you just set the bit instead of actually creating 2^n
and adding.
Instead of just peeling them, we can just hard-code the starting point for i=3
for larger n, and optimize the code that figures out a return value for the n<3
case. I came up with a branchless formula for that based on right-shifting the 0b1100
bit-pattern by 3, 2, or 0.
Also note that for n>=18, the last shift count is strictly greater than half the width of the register, and the 2^i from odd i
has no low bits. So only the last 1 or 2 iterations can affect the result. It boils down to either 1<<n
for odd n
, or 0
for even n
. This simplifies to (n&1) << n
.
For n=14..17
, there are at most 2 bits set. Starting with result=0 and doing the last 3 or 4 iterations should be enough to get the correct total. In fact, for any n
, we only need to do the last k
iterations, where k
is enough that the total shift count from even i
is >= 32. Any bits set by earlier iterations are shifted out. (I didn't add a branch for this special case.)
;; UNTESTED
;; special cases for n<3, and for n>=18
;; enabling an optimization in the main loop (BTS instead of add)
;; funky overflow behaviour for n>31: large odd n gives 1<<(n%32) instead of 0
power_optimized proc
; fastcall calling convention: arg: ECX = unsigned int n <= 31
; clobbers: ECX, EDX
; returns: EAX
mov eax, 14h ; 0b10100 = power(3)
cmp ecx, 3
ja n_gt_3 ; goto main loop or fall through to hard-coded low n
je early_ret
;; n=0, 1, or 2 => 1, 3, 12 (0b1, 0b11, 0b1100)
mov eax, 0ch ; 0b1100 to be right-shifted by 3, 2, or 0
cmp ecx, 1 ; count=0,1,2 => CF,ZF,neither flag set
setbe cl ; count=0,1,2 => cl=1,1,0
adc cl, cl ; 3,2,0 (cl = cl+cl + (count<1) )
shr eax, cl
early_ret:
ret
large_n: ; odd n: result = 1<<n. even n: result = 0
mov eax, ecx
and eax, 1 ; n&1
shl eax, cl ; n>31 will wrap the shift count so this "fails"
ret ; if you need to return 0 for all n>31, add another check
n_gt_3:
;; eax = running total for i=3 already
cmp ecx, 18
jae large_n
mov edx, ecx ; EDX = n
mov ecx, 4 ; ECX = i=4..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc edx
cmp ecx, edx
jae done ; if (++i >= n) break;
; add 2^odd power. i>3 so it won't already be set (thus no carry)
bts eax, edx ; total |= 1<<i;
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
ret
By using BTS to set a bit in EAX avoids needing an extra scratch register to construct 1<<i
in, so we don't have to save/restore EBX. So that's a minor bonus saving.
Notice that this time the main loop is entered with i=4
, which is even, instead of i=1
. So I swapped the add vs. shift.
I still didn't get around to pulling the cmp
/jae
out of the middle of the loop. Something like lea edx, [ecx-2]
instead of mov
would set the loop-exit condition, but would require a check to not run the loop at all for i=4 or 5. For large-count throughput, many CPUs can sustain 1 taken + 1 not-taken branch every 2 clocks, not creating a worse bottleneck than the loop-carried dep chains (through eax
and ecx
). But branch-prediction will be different, and it uses more branch-order-buffer entries to record more possible roll-back / fast-recovery points.
You're overcomplicating your code with static variables and branching.
These are powers of 2, you can (and should) just left-shift by n
instead of actually constructing 2^n
and using a mul
instruction.
add eax,eax
is the best way to multiply by 2 (aka left shift by 1), but it's not clear why you're doing that to the value in EAX at that point. It's either the multiply result (which you probably should have stored back into runtot
after mul
), or it's that left-shifted by 1 after an even iteration.
If you were trying to make a 2^i
variable (with a strength reduction optimization to shift by 1 every iteration instead of shifting by i
), then your bug is that you clobber EAX with mul
, and its setup, in the oddexp
block.
As Jester points out, if the first loop loop1
falls through, it will fall through into oddexp:
. When you're doing loop tail duplication, make sure you consider where fall-through will go from each tail if the loop does end there.
There's also no point in having a static variable called bool
which holds a 1
, which you only use as an operand for test
. That implies to human readers that the mask sometimes needs to change; test ecx,1
is a lot clearer as a way to check the low bit for zero / non-zero.
You also don't need static storage for runtot
, just use a register (like EAX where you want the result eventually anyway). 32-bit x86 has 7 registers (not including the stack pointer).
This is how I'd do it. Untested, but I simplified a lot by unrolling by 2. Then the test for odd/even goes away because that alternating pattern is hard-coded into the loop structure.
We increment and compare/branch twice in the loop, so unrolling didn't get rid of the loop overhead, just changed one of the loop branches into an an if() break
that can leave the loop from the middle.
This is not the most efficient way to write this; the increment and early-exit check in the middle of the loop could be optimized away by counting another counter down from n
, and leaving the loop if there are less than 2 steps left. (Then sort it out in the epilogue)
;; UNTESTED
power proc ; fastcall calling convention: arg: ECX = unsigned int n
; clobbers: ECX, EDX
; returns: EAX
push ebx ; save a call-preserved register for scratch space
mov eax, 1 ; EAX = 2^0 running total / return value
test ecx,ecx
jz done
mov edx, ecx ; EDX = n
mov ecx, 1 ; ECX = i=1..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; add 2^odd power
mov ebx, 1
shl ebx, cl ; 2^i ; xor ebx, ebx; bts ebx, ecx
add eax, ebx ; total += 2^i
inc ecx
cmp ecx, edx
jae done ; if (++i >= n) break;
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
pop ebx
ret
I didn't check if the adding-odd-power step ever produces a carry into another bit. I think it doesn't, so it could be safe to implement it as bts eax, ecx
(setting bit i
). Effectively an OR instead of an ADD, but those are equivalent as long as the bit was previously cleared.
To make the asm look more like the source and avoid obscure instructions, I implemented 1<<i
with shl
to generate 2^i
for total += 2^i
, instead of a more-efficient-on-Intel xor ebx,ebx
/ bts ebx, ecx
. (Variable-count shifts are 3 uops on Intel Sandybridge-family because of x86 flag-handling legacy baggage: flags have to be untouched if count=0). But that's worse on AMD Ryzen, where bts reg,reg
is 2 uops but shl reg,cl
is 1.
Update: i=3
does produce a carry when adding, so we can't OR or BTS the bit for that case. But optimizations are possible with more branching.
Using calc
:
; define shiftadd_power(n) { local res=1; local i; for(i=1;i<=n;i++){ res+=1<<i; i++; if(i>n)break; res<<=i;} return res;}
shiftadd_power(n) defined
; base2(2)
; shiftadd_power(0)
1 /* 1 */
...
The first few outputs are:
n shiftadd(n) (base2)
0 1
1 11
2 1100
3 10100 ; 1100 + 1000 carries
4 101000000
5 101100000 ; 101000000 + 100000 set a bit that was previously 0
6 101100000000000
7 101100010000000 ; increasing amounts of trailing zero around the bit being flipped by ADD
Peeling the first 3 iterations would enable the BTS optimization, where you just set the bit instead of actually creating 2^n
and adding.
Instead of just peeling them, we can just hard-code the starting point for i=3
for larger n, and optimize the code that figures out a return value for the n<3
case. I came up with a branchless formula for that based on right-shifting the 0b1100
bit-pattern by 3, 2, or 0.
Also note that for n>=18, the last shift count is strictly greater than half the width of the register, and the 2^i from odd i
has no low bits. So only the last 1 or 2 iterations can affect the result. It boils down to either 1<<n
for odd n
, or 0
for even n
. This simplifies to (n&1) << n
.
For n=14..17
, there are at most 2 bits set. Starting with result=0 and doing the last 3 or 4 iterations should be enough to get the correct total. In fact, for any n
, we only need to do the last k
iterations, where k
is enough that the total shift count from even i
is >= 32. Any bits set by earlier iterations are shifted out. (I didn't add a branch for this special case.)
;; UNTESTED
;; special cases for n<3, and for n>=18
;; enabling an optimization in the main loop (BTS instead of add)
;; funky overflow behaviour for n>31: large odd n gives 1<<(n%32) instead of 0
power_optimized proc
; fastcall calling convention: arg: ECX = unsigned int n <= 31
; clobbers: ECX, EDX
; returns: EAX
mov eax, 14h ; 0b10100 = power(3)
cmp ecx, 3
ja n_gt_3 ; goto main loop or fall through to hard-coded low n
je early_ret
;; n=0, 1, or 2 => 1, 3, 12 (0b1, 0b11, 0b1100)
mov eax, 0ch ; 0b1100 to be right-shifted by 3, 2, or 0
cmp ecx, 1 ; count=0,1,2 => CF,ZF,neither flag set
setbe cl ; count=0,1,2 => cl=1,1,0
adc cl, cl ; 3,2,0 (cl = cl+cl + (count<1) )
shr eax, cl
early_ret:
ret
large_n: ; odd n: result = 1<<n. even n: result = 0
mov eax, ecx
and eax, 1 ; n&1
shl eax, cl ; n>31 will wrap the shift count so this "fails"
ret ; if you need to return 0 for all n>31, add another check
n_gt_3:
;; eax = running total for i=3 already
cmp ecx, 18
jae large_n
mov edx, ecx ; EDX = n
mov ecx, 4 ; ECX = i=4..n loop counter and shift count
loop1: ; do{ // unrolled by 2
; multiply by 2^even power
shl eax, cl ; total <<= i; // same as total *= (1<<i)
inc edx
cmp ecx, edx
jae done ; if (++i >= n) break;
; add 2^odd power. i>3 so it won't already be set (thus no carry)
bts eax, edx ; total |= 1<<i;
inc ecx ; ++i
cmp ecx, edx
jb loop1 ; }while(i<n);
done:
ret
By using BTS to set a bit in EAX avoids needing an extra scratch register to construct 1<<i
in, so we don't have to save/restore EBX. So that's a minor bonus saving.
Notice that this time the main loop is entered with i=4
, which is even, instead of i=1
. So I swapped the add vs. shift.
I still didn't get around to pulling the cmp
/jae
out of the middle of the loop. Something like lea edx, [ecx-2]
instead of mov
would set the loop-exit condition, but would require a check to not run the loop at all for i=4 or 5. For large-count throughput, many CPUs can sustain 1 taken + 1 not-taken branch every 2 clocks, not creating a worse bottleneck than the loop-carried dep chains (through eax
and ecx
). But branch-prediction will be different, and it uses more branch-order-buffer entries to record more possible roll-back / fast-recovery points.
edited Nov 13 at 22:28
answered Nov 10 at 2:53
Peter Cordes
116k16176302
116k16176302
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Your code falls through into
oddexp
. You need ajmp done
just beforeoddexp:
. You might have other problems too. Learn to use a debugger.– Jester
Nov 10 at 0:28
The code automatically jumps to done once ECX is at 0. The debugger has been used thoroughly.
– ironclad.monarc
Nov 10 at 0:33
1
Using the code I provided, when n = 1, the result is 2. The result should be 3, and when the code is ran the result is 330. I feel like there is a factor off somewhere, but don't exactly know where I should add or adjust it.
– ironclad.monarc
Nov 10 at 0:55
1
I am not sure I follow your intended algorithm correctly but as I said, I would make sure
eax
is preserved if you want to keep the powers of two in there, and write the result of the multiplication back intoruntot
.– Jester
Nov 10 at 1:08
3
These are powers of 2, you could (and should) just left-shift by 1. (Or for multiply by 2^n, left-shift by a count in
cl
, so countcl
up towardsn
). I also don't see the point of having a static variable calledbool
which you seem to only use as an operand fortest
. You're just making your code more complicated and harder to read vs. writingtest ecx,1
to check the low bit for zero / non-zero. You also don't need static storage forruntot
, just use a register. 32-bit x86 has 7 registers (not including the stack pointer).– Peter Cordes
Nov 10 at 2:16