Best way to generate random indices into an array?











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3
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Good afternoon. I have a set of values from which I'd like to draw a random subset.



My first thought was this:



let getRandomIndices size count =
if size >= count then
let r = System.Random()
r.GetValues(0,size) |> Seq.take count |> Seq.toList
else
[0..size-1]


However, r.GetValues(0,size) may generate the same value multiple times. How can I get distinct values? My first thought is to repeatedly store indexes into a set until the set holds the desired number of elements? But this seems too procedural/not-functional enough? Is there a better way?



Or should I start with [0..size-1] and remove random elements from it until it holds the desired number indices?



I'm not really looking for the most efficient approach, but the most functional one. I am struggling to better grok the functional mindset.










share|improve this question


























    up vote
    3
    down vote

    favorite












    Good afternoon. I have a set of values from which I'd like to draw a random subset.



    My first thought was this:



    let getRandomIndices size count =
    if size >= count then
    let r = System.Random()
    r.GetValues(0,size) |> Seq.take count |> Seq.toList
    else
    [0..size-1]


    However, r.GetValues(0,size) may generate the same value multiple times. How can I get distinct values? My first thought is to repeatedly store indexes into a set until the set holds the desired number of elements? But this seems too procedural/not-functional enough? Is there a better way?



    Or should I start with [0..size-1] and remove random elements from it until it holds the desired number indices?



    I'm not really looking for the most efficient approach, but the most functional one. I am struggling to better grok the functional mindset.










    share|improve this question
























      up vote
      3
      down vote

      favorite









      up vote
      3
      down vote

      favorite











      Good afternoon. I have a set of values from which I'd like to draw a random subset.



      My first thought was this:



      let getRandomIndices size count =
      if size >= count then
      let r = System.Random()
      r.GetValues(0,size) |> Seq.take count |> Seq.toList
      else
      [0..size-1]


      However, r.GetValues(0,size) may generate the same value multiple times. How can I get distinct values? My first thought is to repeatedly store indexes into a set until the set holds the desired number of elements? But this seems too procedural/not-functional enough? Is there a better way?



      Or should I start with [0..size-1] and remove random elements from it until it holds the desired number indices?



      I'm not really looking for the most efficient approach, but the most functional one. I am struggling to better grok the functional mindset.










      share|improve this question













      Good afternoon. I have a set of values from which I'd like to draw a random subset.



      My first thought was this:



      let getRandomIndices size count =
      if size >= count then
      let r = System.Random()
      r.GetValues(0,size) |> Seq.take count |> Seq.toList
      else
      [0..size-1]


      However, r.GetValues(0,size) may generate the same value multiple times. How can I get distinct values? My first thought is to repeatedly store indexes into a set until the set holds the desired number of elements? But this seems too procedural/not-functional enough? Is there a better way?



      Or should I start with [0..size-1] and remove random elements from it until it holds the desired number indices?



      I'm not really looking for the most efficient approach, but the most functional one. I am struggling to better grok the functional mindset.







      functional-programming f# fscheck






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 9 at 18:59









      StevePoling

      9710




      9710
























          1 Answer
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          up vote
          3
          down vote



          accepted










          If you sort a list of all the indices randomly, you can just take the first count number of elements in the list.



          let getRandomIndices size count =
          if size >= count then
          let r = System.Random()
          [0..size-1] |> List.sortBy (fun _ -> r.Next()) |> List.take count
          else
          [0..size-1]





          share|improve this answer





















          • Beauty! That's the sort of thinking I need to be doing.
            – StevePoling
            Nov 9 at 19:11











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          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          3
          down vote



          accepted










          If you sort a list of all the indices randomly, you can just take the first count number of elements in the list.



          let getRandomIndices size count =
          if size >= count then
          let r = System.Random()
          [0..size-1] |> List.sortBy (fun _ -> r.Next()) |> List.take count
          else
          [0..size-1]





          share|improve this answer





















          • Beauty! That's the sort of thinking I need to be doing.
            – StevePoling
            Nov 9 at 19:11















          up vote
          3
          down vote



          accepted










          If you sort a list of all the indices randomly, you can just take the first count number of elements in the list.



          let getRandomIndices size count =
          if size >= count then
          let r = System.Random()
          [0..size-1] |> List.sortBy (fun _ -> r.Next()) |> List.take count
          else
          [0..size-1]





          share|improve this answer





















          • Beauty! That's the sort of thinking I need to be doing.
            – StevePoling
            Nov 9 at 19:11













          up vote
          3
          down vote



          accepted







          up vote
          3
          down vote



          accepted






          If you sort a list of all the indices randomly, you can just take the first count number of elements in the list.



          let getRandomIndices size count =
          if size >= count then
          let r = System.Random()
          [0..size-1] |> List.sortBy (fun _ -> r.Next()) |> List.take count
          else
          [0..size-1]





          share|improve this answer












          If you sort a list of all the indices randomly, you can just take the first count number of elements in the list.



          let getRandomIndices size count =
          if size >= count then
          let r = System.Random()
          [0..size-1] |> List.sortBy (fun _ -> r.Next()) |> List.take count
          else
          [0..size-1]






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 9 at 19:06









          Ringil

          3,40021025




          3,40021025












          • Beauty! That's the sort of thinking I need to be doing.
            – StevePoling
            Nov 9 at 19:11


















          • Beauty! That's the sort of thinking I need to be doing.
            – StevePoling
            Nov 9 at 19:11
















          Beauty! That's the sort of thinking I need to be doing.
          – StevePoling
          Nov 9 at 19:11




          Beauty! That's the sort of thinking I need to be doing.
          – StevePoling
          Nov 9 at 19:11


















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