What is the purpose of the Evocation wizard's Sculpt Spells feature?
up vote
19
down vote
favorite
The School of Evocation wizard's 2nd-level Sculpt Spells feature says:
The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?
So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.
I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.
dnd-5e spells class-feature wizard
add a comment |
up vote
19
down vote
favorite
The School of Evocation wizard's 2nd-level Sculpt Spells feature says:
The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?
So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.
I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.
dnd-5e spells class-feature wizard
3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
Nov 9 at 14:08
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
Nov 9 at 14:10
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
Nov 9 at 14:29
add a comment |
up vote
19
down vote
favorite
up vote
19
down vote
favorite
The School of Evocation wizard's 2nd-level Sculpt Spells feature says:
The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?
So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.
I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.
dnd-5e spells class-feature wizard
The School of Evocation wizard's 2nd-level Sculpt Spells feature says:
The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?
So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.
I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.
dnd-5e spells class-feature wizard
dnd-5e spells class-feature wizard
edited Nov 10 at 1:31
Sdjz
10.3k34992
10.3k34992
asked Nov 9 at 13:59
Keczuow
1047
1047
3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
Nov 9 at 14:08
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
Nov 9 at 14:10
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
Nov 9 at 14:29
add a comment |
3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
Nov 9 at 14:08
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
Nov 9 at 14:10
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
Nov 9 at 14:29
3
3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
Nov 9 at 14:08
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
Nov 9 at 14:08
1
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
Nov 9 at 14:10
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
Nov 9 at 14:10
3
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
Nov 9 at 14:29
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
Nov 9 at 14:29
add a comment |
3 Answers
3
active
oldest
votes
up vote
82
down vote
accepted
Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:

2. With Sculpt Spell:

49
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
Nov 9 at 15:59
18
-1, those circles don't look freehand. (I kid)
– Yakk
Nov 9 at 16:01
17
+1 freehand stick limbs
– SevenSidedDie♦
Nov 9 at 16:42
6
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
Nov 9 at 18:50
2
@KorvinStarmast I hate when creators are wrong.
– Jake
Nov 10 at 2:40
|
show 8 more comments
up vote
10
down vote
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
add a comment |
up vote
6
down vote
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
Sculpt Spells is not metamagic in 5E.
– T.J.L.
Nov 9 at 14:28
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
Nov 9 at 14:31
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
Nov 9 at 14:33
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
Nov 9 at 14:42
5
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
Nov 9 at 14:46
add a comment |
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
82
down vote
accepted
Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:

2. With Sculpt Spell:

49
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
Nov 9 at 15:59
18
-1, those circles don't look freehand. (I kid)
– Yakk
Nov 9 at 16:01
17
+1 freehand stick limbs
– SevenSidedDie♦
Nov 9 at 16:42
6
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
Nov 9 at 18:50
2
@KorvinStarmast I hate when creators are wrong.
– Jake
Nov 10 at 2:40
|
show 8 more comments
up vote
82
down vote
accepted
Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:

2. With Sculpt Spell:

49
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
Nov 9 at 15:59
18
-1, those circles don't look freehand. (I kid)
– Yakk
Nov 9 at 16:01
17
+1 freehand stick limbs
– SevenSidedDie♦
Nov 9 at 16:42
6
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
Nov 9 at 18:50
2
@KorvinStarmast I hate when creators are wrong.
– Jake
Nov 10 at 2:40
|
show 8 more comments
up vote
82
down vote
accepted
up vote
82
down vote
accepted
Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:

2. With Sculpt Spell:

Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:

2. With Sculpt Spell:

edited Nov 9 at 22:30
KorvinStarmast
71.7k17225393
71.7k17225393
answered Nov 9 at 14:11
Sdjz
10.3k34992
10.3k34992
49
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
Nov 9 at 15:59
18
-1, those circles don't look freehand. (I kid)
– Yakk
Nov 9 at 16:01
17
+1 freehand stick limbs
– SevenSidedDie♦
Nov 9 at 16:42
6
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
Nov 9 at 18:50
2
@KorvinStarmast I hate when creators are wrong.
– Jake
Nov 10 at 2:40
|
show 8 more comments
49
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
Nov 9 at 15:59
18
-1, those circles don't look freehand. (I kid)
– Yakk
Nov 9 at 16:01
17
+1 freehand stick limbs
– SevenSidedDie♦
Nov 9 at 16:42
6
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
Nov 9 at 18:50
2
@KorvinStarmast I hate when creators are wrong.
– Jake
Nov 10 at 2:40
49
49
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
Nov 9 at 15:59
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
Nov 9 at 15:59
18
18
-1, those circles don't look freehand. (I kid)
– Yakk
Nov 9 at 16:01
-1, those circles don't look freehand. (I kid)
– Yakk
Nov 9 at 16:01
17
17
+1 freehand stick limbs
– SevenSidedDie♦
Nov 9 at 16:42
+1 freehand stick limbs
– SevenSidedDie♦
Nov 9 at 16:42
6
6
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
Nov 9 at 18:50
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
Nov 9 at 18:50
2
2
@KorvinStarmast I hate when creators are wrong.
– Jake
Nov 10 at 2:40
@KorvinStarmast I hate when creators are wrong.
– Jake
Nov 10 at 2:40
|
show 8 more comments
up vote
10
down vote
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
add a comment |
up vote
10
down vote
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
add a comment |
up vote
10
down vote
up vote
10
down vote
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
edited Nov 9 at 14:28
T.J.L.
27.4k386146
27.4k386146
answered Nov 9 at 14:10
John Goblin
909111
909111
add a comment |
add a comment |
up vote
6
down vote
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
Sculpt Spells is not metamagic in 5E.
– T.J.L.
Nov 9 at 14:28
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
Nov 9 at 14:31
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
Nov 9 at 14:33
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
Nov 9 at 14:42
5
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
Nov 9 at 14:46
add a comment |
up vote
6
down vote
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
Sculpt Spells is not metamagic in 5E.
– T.J.L.
Nov 9 at 14:28
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
Nov 9 at 14:31
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
Nov 9 at 14:33
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
Nov 9 at 14:42
5
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
Nov 9 at 14:46
add a comment |
up vote
6
down vote
up vote
6
down vote
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
edited Nov 9 at 14:33
doppelgreener♦
31.5k11136227
31.5k11136227
answered Nov 9 at 14:21
ravery
7,77711555
7,77711555
Sculpt Spells is not metamagic in 5E.
– T.J.L.
Nov 9 at 14:28
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
Nov 9 at 14:31
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
Nov 9 at 14:33
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
Nov 9 at 14:42
5
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
Nov 9 at 14:46
add a comment |
Sculpt Spells is not metamagic in 5E.
– T.J.L.
Nov 9 at 14:28
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
Nov 9 at 14:31
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
Nov 9 at 14:33
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
Nov 9 at 14:42
5
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
Nov 9 at 14:46
Sculpt Spells is not metamagic in 5E.
– T.J.L.
Nov 9 at 14:28
Sculpt Spells is not metamagic in 5E.
– T.J.L.
Nov 9 at 14:28
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
Nov 9 at 14:31
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
Nov 9 at 14:31
3
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
Nov 9 at 14:33
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
Nov 9 at 14:33
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
Nov 9 at 14:42
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
Nov 9 at 14:42
5
5
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
Nov 9 at 14:46
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
Nov 9 at 14:46
add a comment |
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3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
Nov 9 at 14:08
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
Nov 9 at 14:10
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
Nov 9 at 14:29