Draw a texture onto ARSCNFaceGeometry
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So I've got a default ARSCNFaceGeomtry mesh tracking my face. I can toy around with the material, color, etc.
What I'd like to do is map a PNG image to this face mesh, so I can, for example, add a heart tattoo on a cheek, etc.
What is the simplest way to go about designing my texture, so that I know how it will look when applied to the 3d mesh object?
ios scenekit arkit
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up vote
0
down vote
favorite
So I've got a default ARSCNFaceGeomtry mesh tracking my face. I can toy around with the material, color, etc.
What I'd like to do is map a PNG image to this face mesh, so I can, for example, add a heart tattoo on a cheek, etc.
What is the simplest way to go about designing my texture, so that I know how it will look when applied to the 3d mesh object?
ios scenekit arkit
You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
– Michael
Nov 13 at 1:31
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up vote
0
down vote
favorite
up vote
0
down vote
favorite
So I've got a default ARSCNFaceGeomtry mesh tracking my face. I can toy around with the material, color, etc.
What I'd like to do is map a PNG image to this face mesh, so I can, for example, add a heart tattoo on a cheek, etc.
What is the simplest way to go about designing my texture, so that I know how it will look when applied to the 3d mesh object?
ios scenekit arkit
So I've got a default ARSCNFaceGeomtry mesh tracking my face. I can toy around with the material, color, etc.
What I'd like to do is map a PNG image to this face mesh, so I can, for example, add a heart tattoo on a cheek, etc.
What is the simplest way to go about designing my texture, so that I know how it will look when applied to the 3d mesh object?
ios scenekit arkit
ios scenekit arkit
asked Nov 9 at 3:13
user339946
2,37773979
2,37773979
You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
– Michael
Nov 13 at 1:31
add a comment |
You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
– Michael
Nov 13 at 1:31
You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
– Michael
Nov 13 at 1:31
You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
– Michael
Nov 13 at 1:31
add a comment |
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You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
– Michael
Nov 13 at 1:31