Draw a texture onto ARSCNFaceGeometry











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So I've got a default ARSCNFaceGeomtry mesh tracking my face. I can toy around with the material, color, etc.



What I'd like to do is map a PNG image to this face mesh, so I can, for example, add a heart tattoo on a cheek, etc.



What is the simplest way to go about designing my texture, so that I know how it will look when applied to the 3d mesh object?










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  • You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
    – Michael
    Nov 13 at 1:31















up vote
0
down vote

favorite












So I've got a default ARSCNFaceGeomtry mesh tracking my face. I can toy around with the material, color, etc.



What I'd like to do is map a PNG image to this face mesh, so I can, for example, add a heart tattoo on a cheek, etc.



What is the simplest way to go about designing my texture, so that I know how it will look when applied to the 3d mesh object?










share|improve this question






















  • You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
    – Michael
    Nov 13 at 1:31













up vote
0
down vote

favorite









up vote
0
down vote

favorite











So I've got a default ARSCNFaceGeomtry mesh tracking my face. I can toy around with the material, color, etc.



What I'd like to do is map a PNG image to this face mesh, so I can, for example, add a heart tattoo on a cheek, etc.



What is the simplest way to go about designing my texture, so that I know how it will look when applied to the 3d mesh object?










share|improve this question













So I've got a default ARSCNFaceGeomtry mesh tracking my face. I can toy around with the material, color, etc.



What I'd like to do is map a PNG image to this face mesh, so I can, for example, add a heart tattoo on a cheek, etc.



What is the simplest way to go about designing my texture, so that I know how it will look when applied to the 3d mesh object?







ios scenekit arkit






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asked Nov 9 at 3:13









user339946

2,37773979




2,37773979












  • You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
    – Michael
    Nov 13 at 1:31


















  • You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
    – Michael
    Nov 13 at 1:31
















You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
– Michael
Nov 13 at 1:31




You should be able to export the face mesh and design the texture using that mesh in 3d modeling software. The number of vertices and their indices never change on the face mesh, so the texture should look good no matter what your facial expression is
– Michael
Nov 13 at 1:31

















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