QML: Multiple SoundEffect on Android doesn't work

Multi tool use
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Using multile SoundEffect on Android allow play around the first 5 different sounds but after this all sounds stop working. Looking in the logcat console it return this error:
E AudioTrack: AudioFlinger could not create track, status: -12
E libOpenSLES: AudioTrack::initCheck status 4294967284
W libOpenSLES: Leaving Object::Realize (SL_RESULT_CONTENT_UNSUPPORTED)
The error -12 mean "out of memory". That is a very big problem cause it became SoundEffect not usable on Android system. Someone know a workaround to this problem?
Thank you

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up vote
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Using multile SoundEffect on Android allow play around the first 5 different sounds but after this all sounds stop working. Looking in the logcat console it return this error:
E AudioTrack: AudioFlinger could not create track, status: -12
E libOpenSLES: AudioTrack::initCheck status 4294967284
W libOpenSLES: Leaving Object::Realize (SL_RESULT_CONTENT_UNSUPPORTED)
The error -12 mean "out of memory". That is a very big problem cause it became SoundEffect not usable on Android system. Someone know a workaround to this problem?
Thank you

Posting appropriate code can significantly increase the chance of getting right answer.
– folibis
Nov 8 at 12:51
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
Using multile SoundEffect on Android allow play around the first 5 different sounds but after this all sounds stop working. Looking in the logcat console it return this error:
E AudioTrack: AudioFlinger could not create track, status: -12
E libOpenSLES: AudioTrack::initCheck status 4294967284
W libOpenSLES: Leaving Object::Realize (SL_RESULT_CONTENT_UNSUPPORTED)
The error -12 mean "out of memory". That is a very big problem cause it became SoundEffect not usable on Android system. Someone know a workaround to this problem?
Thank you

Using multile SoundEffect on Android allow play around the first 5 different sounds but after this all sounds stop working. Looking in the logcat console it return this error:
E AudioTrack: AudioFlinger could not create track, status: -12
E libOpenSLES: AudioTrack::initCheck status 4294967284
W libOpenSLES: Leaving Object::Realize (SL_RESULT_CONTENT_UNSUPPORTED)
The error -12 mean "out of memory". That is a very big problem cause it became SoundEffect not usable on Android system. Someone know a workaround to this problem?
Thank you


asked Nov 8 at 8:27


Suppaman
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667
Posting appropriate code can significantly increase the chance of getting right answer.
– folibis
Nov 8 at 12:51
add a comment |
Posting appropriate code can significantly increase the chance of getting right answer.
– folibis
Nov 8 at 12:51
Posting appropriate code can significantly increase the chance of getting right answer.
– folibis
Nov 8 at 12:51
Posting appropriate code can significantly increase the chance of getting right answer.
– folibis
Nov 8 at 12:51
add a comment |
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np,BmA y1YNGn5
Posting appropriate code can significantly increase the chance of getting right answer.
– folibis
Nov 8 at 12:51